
Creating a Roll System
Stats and Substats

When we began developing our own role sheets for Colabria, the first thing we had to think about was what our base stats would be and the aspects we wanted to incorporate. We looked through various games we collectively played in the past and took inspiration from aspects we liked and also from what we wished they had but lacked. With that said, this isn’t the most concise system out there, but we do believe that it has a better balance between combat stats and role playing stats than TTRPGs like Dungeons and Dragons and Call of Cathulu. So I hope you guys like what we decided!
Base Stats
Sanity
Sanity is what effects your ability to respond emotionally to situations that you will face as a player in the world of Colabria. Beware, a low Sanity can cause a person to be driven mad…
Mind
Mind is what effects your magical power and mental prowess. From willpower to insight, a strong Mind can be sharper than a sword and take down many foes.
Physique
Physique is your characters physical attributes from their endurance to their constitution, a weak Physique will struggle to stand up to even the smallest of enemies.
Sub Stats
Performance
To act or not to act, that is the question… Well, or to sing… Or to play an instrument… You get the point, right? Make it the best performance.
Courage
Some people can stare down the most frightening of foes without a second thought, they make you wish you too had the courage.
Temperament
Anger flares and sadness flows, it is no wonder so many fall victim to their emotions. Stay true to your temperamet to avoid spiralling out.
Wit
Everyone has that one friend with a sharp tongue and wit fulled humour. Be mindful to stay on the right side of the joke, lest you be swallowed by it.
Willpower
Controlling one’s mind and impulses is no easy feat, especially when there is magic to be known. Willpower gives you access to that flowing power.
Insight
Lies can be easily caught in the eyes of those telling them. The glint of hubris, the tremmor of fear… If only you have the insight to see it.
Dialogue
Charm oils conversations like greese, as do threats… Whatever your leaning, dialogue is a dance that one can learn, given time.
Awareness
Catching the blur of movement as an enemy strikes from the shadows is often the only thing between awareness and death.
Endurance
Fighting takes a lot out of a person, sure, but so do the more mundane tasks like travelling, best have the endurance to face it all.
Constitution
From downing pints of ale to recovering from deadly poisons, none can quite handle it as well as those with a hearty constitution.
Presence
Whether calming or intimidating, anyone who is anyone has something that makes their presence stand out from the crowd.
Nimbleness
Dodge and outrun your foes with ease on nimble feet, it may well be your only chance at survival, dear adventurer.